2015 Update

Greetings Bootcampers! It's been a while since my last post. How is everybody?

It's 2015, and I'm going to be running this blog a little differently this year. First off, I want to make it more reflective and idea-based. In addition to games, I plan on posting my thoughts and writings on things game-related. I promise this won't turn into a boring diary. Pinky promise.

Secondly, I have a personal announcement to make.
As of January, I've working full-time as a game designer for Disney Imagicademy, which produces educational games for children ages 3-7. If you've got a kid in that age range, I highly recommend checking it out!

That keeps me pretty busy these days. It also means that I'm learning a lot about iOS development, big studio workings, and other such mysteries. I can't say how that will affect my personal work yet, but I'm brewing up some ideas as we speak...
Lastly, I want to give an emphatic "Thank you" to everyone who's helped and supported me up to this point. In the last six months, I've done more than I thought possible, and it's thanks to:

  • Ryan Sandvik, my oft co-conspirator.
  • Michael Reed, the hardest working 3-D guy I know.
  • Caitlin Hoyt, the illustrator extraordinaire.
  • Tom Fulp, of Newgrounds.com.
  • John Daskalopoulos, of NotDoppler.com.
  • The entire Disney Imagicademy team, who've given me a warm welcome.
  • My brother (aka. CynicSama), my harshest and wisest critic.
  • Noah Bradley, for inspiring me to work harder.
  • Patricia Galvis y Assmus, for teaching me almost everything I know.
  • Adobe Flash, my one true love <3
  • And finally, everyone reading this. Thank you all!

1 comment:

  1. I am so happy to know that you are serving as a game designer in one of the best educational game making organization